Devon Burriss' Blog


Mostly just adventures in code.

Reliability with Intents

Telling the world about state changes F# Clean Code Architecture Messaging Social image

If you are using any kind of messaging architecture to notify outside of your system of internal changes you may have noticed a reliability problem. Unless you are using distributed transactions to ensure atomic operations you may have noticed an ordering problem in updating state and notifying the rest of the world. In this post, I will look at this problem and a possible solution.

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Canopy from a FSX Script

The bare minimum needed to get Canopy up and running

Canopy Functional F# Testing Selenium

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Review: F# unit testing frameworks and libraries

A review of XUnit, FsUnit, Unquote, and Expecto

F# Testing TDD

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How to F# - Part 10

Writing your first F# application

Functional F# .NET .NET Core Tutorial

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How to F# - Part 9

Working with databases in F#

Functional F# .NET

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How to F# - Part 8

Handling Errors Elegantly

Functional F# .NET

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How to F# - Part 7

Working with collections

Functional F# .NET

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How to F# - Part 6

Handling data that is not there

Functional F# .NET

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How to F# - Part 5

Making magic with Pattern Matching

Functional F# .NET

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How to F# - Part 4

Making decisions with control flow

Functional F# .NET

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